Tuesday, September 11, 2007

Test water simulation



I have done a simple water sim in realflow4 and rendered it in maya with mental ray.
This is a current draft. Still not perfect and its only half way now.. i also need to add more density to the sim to have more details but my laptop is getting really hot. I'll need to buy a laptop fan before I really gonna grind the sims.
Rendering is Final gather using dielectric material for the water.

Higher res still frames..


Update to my lighting challenge

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